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This is what I replaced and version I updated to? (see pictures)
If you changed the version number after you did the update, then Daz is not giving us the update.
Looks like the update is the first one issued (fo fix the missing directory in the install), not the one updating Alienator to 1.0.3, probably still in queue then (I don't have access to that , only Oso3D has that)
I have Daz studio installed on more than one PC, on one I added the data directory manually.
On the other I wanted to see if DIM would install OSO correctly and it didn't.
Getting this error, after a reinstall with DIM?
Hmm - I still don't have control over that. The changes in that Alienator was to prevent it from crashing if that folder was missing (the code was checking for it but slipped in certain circumstances). The empty folder seems to still be be missing, Create that in data/BWCTotte/Alienator, name SetData.
Seems to be an issue with setting up installers that creates an empty folder, it seems to be ignored if it does not have files in it.
I just wanted to stay clear of creating it as creating folders in data might cause issues if you end up in the not primary library in install and then want to create the folder and that per default ends up in the default library (which is pretty hard to control scriptwise as the ContentMgr is the authority for where you end up).
Well, it looks like we still need to wait for the 1.03 update, then.
I was so hopefull to see the update in DIM.
Oso3D might fill us in with the current status....
I actually grabbed it specifically because it had the alien forest, because the forest is perfect for an upcoming project. That said, the fact that it had that script definitely made it more feasible to buy it at release instead of closer to the time to work on the project.
The Set Builder is in, but yeah, the directory is still missing. I'm not sure why, I will check.
Easiest quick fix is what Totte suggested upstream; just add an empty directory.
???
I installed the update with DIM, and when I run Alienator, it says it is version 1.0.3.
That's correct then!
Same. I got 1.0.3 from DIM.
There is another update in DIM today. It is still version 1.0.3. Maybe Daz is trying to fix the missing empty folder problem???
By the way, I tried Alienator on a scene that I used Instancify on, and it worked fine.
Thank you for the update! Thought I would put my results here. Used Luminar for postwork.
Look great!
Looks very nice, Daventaki.
Picked up Luminar 4 myself on the sale, as well, could not resist it, seeing how great is your result.
I was trying to use this product for the first time and the Alienator script kept throwing an error and wouldn't open even after creating that missing empty folder. The error box suggested reinstalling so I used DIM to delete and to install a fresh copy but it fails to install (tried multiple times). Not sure what's wrong with the installer package. Downloading the DIM file myself still results in failure. I downloaded the manual install zip but have not tried that yet.
I think the issue is still the packaging by QA. There are several posts here about that but basically there needs to be an empty folder in /data/BWCTotte/Alienator/ named SetData.
For some reason it just seems to not be installed.
I've put in another fix. Hopefully this one sticks!
Can you just put some text document or PDF or something in SetData so it isn't empty? Maybe then the packaging would work.
placeholder.txt is what I will have in Alienator Pro..... coming along nicely..
As a matter of fact, the new fix is... exactly that.
data\BWCTotte\Alienator\SetData\!placeholder.txt
My best guess at this point is that there's something about installation that balks at empty directories.
Alienator Pro!!
on the plus side it all should be fixed by the time I can afford it
... probably next year
Next year is only a about 3 weeks away!
And thanks <insert your favourate divine entity here>. 2020 is up for the trash can.
you're right, 3 weeks might be too soon for DAZ to fix it
Tried again today and was able to install from DIM. Still had the error but once I got the SetData folder in place all is working now. (It's possible this was from something I did the other day, but what what I found after installing with DIM was that in data/BWCTotte/Alienator there was the DataFolder.zip file but it had not been unzipped. After unzipping all works now.)
Sounds like yet another weird thing with the install, hmm, gonna check if I have the lastest version in DIM