Amazing Adventures!

Pascal ComicsPascal Comics Posts: 137
edited June 2022 in Art Studio

Here's Issue No. 51 paying hommage to the Ant Farm's most excellent outpost buildings. (hommage when the price is right!)

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 52 featuring EArkham's culvert and Raw Art's Dead Walker. These guys know horror!

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 53 using Orestes Graphics 'Them Bones' and a forest troll I got from somewhere years ago. I've been collecting 3d models for years thinking I'd use them somewhere when I finally got off my butt to do some art. So here they are. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 54 introducing Laser Man. Why not? This is total fun. And it's the first edition for him. It could be worth millions of dollars a hundred years from now. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 55. I had to put a less skimpy top on the Princess of Noor because I was getting flak from the moderators of many sites where I post. These same sites sell these skimpy outfits. Go figure. (Not mentioning who.) I'm not complaining! Just happy to get my stuff seen by more than just me. Anyway, the terrain I used is one from many Daz grounds that are separable from the sets I buy and come as a prop. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Bought another boatload of stuff at DAZ at fantastic prices. The first PA's on my list were Josh Crockett, Raw Art and the Ant Farm. These guys know strange. But guess what? I came across bitwelder's Chasm of Chaos and I just had to use it in this Issue No. 56. I mean c'mon, man. A giant skull with fangs as a portal is not to be dismissed casually. I couldn't fit it all in the story so I opened up Hexagon. No, I don't know the first thing about modelling but I know how to delete triangles. Anyway, I hope you like this latest edition.

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    First Bastion and me were on another Daz topic talking about the 'dark side' of art. He felt there should be more products and renders that emphasized the "positive" side of art. I'm posting an image using his 'Long Stretch Of Deserted Road'. On the 'positive' side, I could have created a scene where there were happy families driving in cars and campers along the road. Maybe even a few picnic tables along the side with happy kids playing. 

    Sorry, bro. If I wanted to capture that positive image, I would have used a camera instead of spending days recreating that in a 3d program. For me, when I see a great scene of a long stretch of creepy deserted road, other thoughts come to mind. Here's Issue No. 57. Hope you don't mind. 

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  • FirstBastionFirstBastion Posts: 7,781

    Hey its all good. It's your creativity shining through.  The way I see it,  the kid's on a bike with a head start, I'd say s/he's got pretty  good odds the spiders willl lose interest or find other prey along the way. As you say, no looking back. .

  • FirstBastion said:

    Hey its all good. It's your creativity shining through.  The way I see it,  the kid's on a bike with a head start, I'd say s/he's got pretty  good odds the spiders willl lose interest or find other prey along the way. As you say, no looking back. .

     

    Just fooling. I knew you wouldn't mind. I also got your "Halfway Up the Mountain" I'll be working on it soon.  Thanks for the kind words!

  • kyoto kidkyoto kid Posts: 41,110

    ..nice nostalgic feel.  BTW where did you get the Comics Code stamp?

  • kyoto kid said:

    ..nice nostalgic feel.  BTW where did you get the Comics Code stamp?

    Thank you! Much appreciated. Nostalgia is what it's all about! The comic authority code stamp came from a google image search. AFAIK, the 'authority' no longer exists.  The image cries 'nostalgia'. Had to use it. And let's face it ... the covers show 10 cents ... what can you buy for that today? Nada .. Nix ... Niente ... Nothing! Anyway, getting old is not so bad. Only the first 80 years are hard. Geezer Power!

  • kyoto kidkyoto kid Posts: 41,110
    edited June 2022

    ...I'll have to check that out.  Grew up with the old EC comics, SciFi anthologies and "B" SciFi/monster Films.

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  • kyoto kid said:

    ...I'll have to check that out.  Grew up with the old EC comics, SciFi anthologies and "B" SciFi/monster Films.

    Great stuff! Me? Buck Rogers, Weird Tales and Tales From the Crypt and Sky Captain and the World of Tomorrow. What a great childhood!

  • GordigGordig Posts: 10,107

    Pascal Comics said:

    kyoto kid said:

    ...I'll have to check that out.  Grew up with the old EC comics, SciFi anthologies and "B" SciFi/monster Films.

    Great stuff! Me? Buck Rogers, Weird Tales and Tales From the Crypt and Sky Captain and the World of Tomorrow. What a great childhood!

    I hope you didn't see the Sky Captain movie. 

  •  

    hope you didn't see the Sky Captain movie. 

    Sure did! Paltrow is easy on my eyes. The acting wasn't great but visually, the way they  captured the look and feel of the comic, was amazing. For me, anyway. 

  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's I ssue No. 58. I used the Ant Farm's NeverHome as a backdrop. How sweet it is! The babe is Brooklyn by Raiya. I bought the ravishing, exquisite and beautiful gal a while ago because I needed a date for Prom night. Sorry, Raiya, we don't see her lovely gorgeous face because it's not part of the story. But her body poses well. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 59. I used Dreamlight's On the Moon as the terrain. You don't see much of it but that's what it is.

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Been collecting characters and props for over a dozen years. Didn't put out much art during that time mainly because I was learning the software. I had to put up with constant lighting innovations as HDRI, IBL, PBR, IES, Ghost and Emmisive lights rolled through. Very intimidating until I heard a film production honcho who said "Just assemble your scene and light it the way you want". So all these lighting innovations over the years boils down to one thing. They're all just tools to get the look you want.  

    Now, I'm finally comfortable putting scenes together. I know what each button and slider does in the software. I got my content organized the way I want. That alone saves me so much wasted time. Got nothing to do now but put out the artwork that's been in my head all these years. 

    Here's Issue No. 60. I used Jack Tomalin's : Throne of the Skeleton King. Mighty fine work, Jack. Didn't have to re-texture anything. I just changed the color of the curtains and jacked up the saturation to match Sora's hair and outfit. Hope you don't mind.

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 61 using Predatron's LoRez Horse. Got the armor tack from a freebie site. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    I use an animation program (iClone) to assemble my scenes because I can cycle through particle explosions or character motions frame by frame until I get the best shot and then freeze it. Here's Issue No. 62 using petipet's Ensk Station and Stonemason's Rubble 1 : Urban Ruins

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  • FirstBastionFirstBastion Posts: 7,781

    Pascal Comics said:

    Been collecting characters and props for over a dozen years. Didn't put out much art during that time mainly because I was learning the software. I had to put up with constant lighting innovations as HDRI, IBL, PBR, IES, Ghost and Emmisive lights rolled through. Very intimidating until I heard a film production honcho who said "Just assemble your scene and light it the way you want". So all these lighting innovations over the years boils down to one thing. They're all just tools to get the look you want.  

    Now, I'm finally comfortable putting scenes together. I know what each button and slider does in the software. I got my content organized the way I want. That alone saves me so much wasted time. Got nothing to do now but put out the artwork that's been in my head all these years. 

    Here's Issue No. 60. I used Jack Tomalin's : Throne of the Skeleton King. Mighty fine work, Jack. Didn't have to re-texture anything. I just changed the color of the curtains and jacked up the saturation to match Sora's hair and outfit. Hope you don't mind.

     This one in particular suggest a very good story possibility. Surviving against the odds and all.  The lighting is well designed too.

  • FirstBastion said:

     This one in particular suggest a very good story possibility. Surviving against the odds and all.  The lighting is well designed too.

    Thanks! It's hard to keep the violence at a tolerable level in the scenes I do. No blood or guts. Not that I couldn't do it easily with the blood particle explosions I've accumulated over the years. But it's frowned upon by many image hosts. Most comics are all about violence and the ZAP!, BOOM! and SPLAT! seem to dominate the scenes. Anyway, about the lighting. There is none. The light from the particle fires was plenty and I even had to tone down those as well. Thanks again for the kind words.

     

  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 63 using FirstBastion's : 1stb Rock Crevice Shore. Perfect location for a horror scene. Your're good, bro!

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  • AgitatedRiotAgitatedRiot Posts: 4,437

    FirstBastion said:

    Hey its all good. It's your creativity shining through.  The way I see it,  the kid's on a bike with a head start, I'd say s/he's got pretty  good odds the spiders willl lose interest or find other prey along the way. As you say, no looking back. .

    Guess you haven't seen "Eight Legged Freaks"

  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 64 using Sharktooth's : Alien Relics as a backdrop. Great prop!

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 65 using Orestes Graphics : Sacelleum of Corlyk (love the name) in the foggy background. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 66 using FirstBastion's : Halfway Up the Mountain as the location. 

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  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 67 using Daemonessa SSS by: RuntimeDNA Syyd. I'm dedicating this scene to WendyLuvsCatz because she went out of her way to help me get the morph into Daz. Ooops, almost forgot. Happy Father's Day!

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  • FirstBastionFirstBastion Posts: 7,781

    Pascal Comics said:

    Here's Issue No. 66 using FirstBastion's : Halfway Up the Mountain as the location. 

     And here is our princess Sora again,  still stroggling to survive. Looks good!

  • FirstBastion said:

     And here is our princess Sora again,  still stroggling to survive. Looks good!

    Thanks. I use a lot of your stuff because they're excellent non-intrusive story locations. They help set the scene without becoming the story itself. Keep up the great work!

  • Pascal ComicsPascal Comics Posts: 137
    edited June 2022

    Here's Issue No. 68 using Ant Farm's : Buffalo Scout and some of his props from Sci-Fi Settlement 2 Construction Set. Nice work, Ant!

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