Is there any need for classic Hollywood G9 head morphs?

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  • AOBBAOBB Posts: 957

    Here is the final version of Rhett G9 (Clark Gable) for your viewing pleasure. Image posted also in the gallery. Enjoy!

     

    Rhett G9 final version.png
    1125 x 1400 - 3M
  • nonesuch00nonesuch00 Posts: 18,120
    edited November 2023

    AOBB said:

    Here is the final version of Rhett G9 (Clark Gable) for your viewing pleasure. Image posted also in the gallery. Enjoy

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    It's snowing in the Antibellum South! 

    Quite an improvement. I do believe you are in the zone now. 

    Post edited by nonesuch00 on
  • AOBBAOBB Posts: 957
    edited November 2023

    @nonesuch00 - smileyyes

    @wondergirl0706 - Have you seen that there was a Blender 4.0 released not long ago? It has some cool hair tools, so please check it out! smiley 

    Post edited by AOBB on
  • Oh yeah, I'm going to check it out.

  • AOBBAOBB Posts: 957

    Someone said "Paul Newman"?... wink

     

    Paul Newman.png
    739 x 1116 - 1M
  • Awesome work AOBB! Love your morphs!

  • AOBBAOBB Posts: 957

    @Elliandra - Thank you so much! smiley

    I wish I had better hair for my morphs. The Montreal Flip Hair I used on Paul Newman doesn't have an adjustable hairline and his forehead seems too low. In fact the morph has a pretty sizable cranium and tall forehead. 

  • Once again I don't have sufficient in-depth Hollywood film knowledge to instantly recognise the character, but I can say that you have sculpted a stunning male face who looks just so real.

    You're vaguely tempting me to try G9 again. But.. I have to say G9 offers few advantages for the type of images I usually render, and even something as old as Victoria 3 is good enough to show up my deficiences in posing and rendering a scene. However, I'm very slightly more torn than I was.

    Regards,

    Richard

  • AOBBAOBB Posts: 957

    Oh, richard... thank you for your lovely words. I would encourage you to give G9 a shot. Maybe not now but later when there is more content for it and a larger variety of it. The realism of G9 is well worth the switch to it but as I said, I would wait until G9 becomes equipped with more quality content.

  • AOBB said:

    @Elliandra - Thank you so much! smiley

    I wish I had better hair for my morphs. The Montreal Flip Hair I used on Paul Newman doesn't have an adjustable hairline and his forehead seems too low. In fact the morph has a pretty sizable cranium and tall forehead. 

    Have you tried the mesh grabber suite of products you can do amazing things with them and save out the morphs you make!! 

  • That's probably the best likeness you've done so far!

  • nonesuch00nonesuch00 Posts: 18,120

    Took me a second, but I recognized Mr Newman pretty easily. Super Job. My hesitation is only because a COTS skin material set you use can never have the advantage of looking like the subject's actual skin and have an equivalent accuracy that your sculpts do.  "Cool Hand Luke" is one of my favorite movies.

    Thanks again. 

  • AOBBAOBB Posts: 957

    @Elliandra - I totally haven't thought of tha! I use Mesh Grabber on hair and poke-throughs all the time and this time I totally forgot about it. LOL. Thank you for reminding me! yes

    @wondergirl0706 - Thank you. I believe that right now he looks even better. I've put him through another sculpting spin and fixed some issues I've noticed after a couple hours of sleep and looking at him with a fresh eye.

    @nonesuch00 - I'm glad I made a sculpt of someone you like! That's great! smiley

    I buy characters mainly for their textures and usually am disappointed. The texture I am using on the Paul Newman morph is too dark but at least it isn't too red, pimply, blotchy or vampire-white. I looked hard for proper irises with a mutch darker circumference than the rest of its area and the best I could find was blue eyes for Lynx 9. That is what I used in the picture. Finding those textures is a real pain but unfortunately I have no talent for painting them myself.

    This is how Paul Newman looks now. Still a WiP but looking better, I believe.

     

    Paul Newman 02.png
    739 x 1116 - 1M
  • alkenalken Posts: 253

    Wow, he looks incredible!

  • AOBBAOBB Posts: 957

    @alken - Thank you! Hopefully the end product will look even better. smiley

  • nonesuch00nonesuch00 Posts: 18,120

    AOBB said:

    @Elliandra - I totally haven't thought of tha! I use Mesh Grabber on hair and poke-throughs all the time and this time I totally forgot about it. LOL. Thank you for reminding me! yes

    @wondergirl0706 - Thank you. I believe that right now he looks even better. I've put him through another sculpting spin and fixed some issues I've noticed after a couple hours of sleep and looking at him with a fresh eye.

    @nonesuch00 - I'm glad I made a sculpt of someone you like! That's great! smiley

    I buy characters mainly for their textures and usually am disappointed. The texture I am using on the Paul Newman morph is too dark but at least it isn't too red, pimply, blotchy or vampire-white. I looked hard for proper irises with a mutch darker circumference than the rest of its area and the best I could find was blue eyes for Lynx 9. That is what I used in the picture. Finding those textures is a 

    That one is better. The skin is less monotone, has a bit of a flush in places, and slightly lighter so more like the Newman in the movies.

  • AOBBAOBB Posts: 957

    @nonesuch00 - Thank you for your input. This is actually the same texture, unchanged. Just the lighting might be different a bit.

    Here is Paul Newman's finished likeness (I hope... wink):

     

    Paul Newman final.png
    739 x 1116 - 1M
  • nonesuch00nonesuch00 Posts: 18,120
    edited December 2023

    AOBB said:

    @nonesuch00 - Thank you for your input. This is actually the same texture, unchanged. Just the lighting might be different a bit.

    Here is Paul Newman's finished likeness (I hope... wink):

     

    And so it is, the monotone look I thought I saw before on the 1st post is not there like I thought. I'm looking on my big 27" monitor now. 

    Post edited by nonesuch00 on
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