Show Us Your Bryce Renders Part 13

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Comments

  • HoroHoro Posts: 10,613

    Thank you mermaid.

  • NGartplayNGartplay Posts: 3,106

    Horo, the light shining on the floor makes this feel warm and inviting.  Love the parrot on the water basin and the whole scene setup is perfect.  Your landscape is very interesting.

    Teo, great outspace scene.  Your novas look so good.

     

  • HoroHoro Posts: 10,613

    Thank you NGartplay

  • adbcadbc Posts: 3,115

    Horo : Impressive landscape, beautiful sky and terrain material, looks very realistic.

  • HoroHoro Posts: 10,613

    Thank you adbc.

  • mermaid010mermaid010 Posts: 5,466
    edited April 12

    The terrain and materials are from the Hi-Res pack 2 and the Hdri from Inclement Weather was used.

     

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    Post edited by mermaid010 on
  • HoroHoro Posts: 10,613

    mermaid - this came out beautifully. Very nice landscape and a dramatic sky.

  • adbcadbc Posts: 3,115

    mermaid : fantastic landscape, the awesome sky fits perfectly.

  • HoroHoro Posts: 10,613
    edited April 13

    Three self made terrains given the material Tau_davidbrinnen (3/10) from the Pro Materials Library. Around the terrains a cube with haze (Dan's Fog) and around that one a slightly transparent mirror cube. Ambient light by an HDRI and a bit of light and specular by the sun. A tunnel cave with a river.

    Azure Cave

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,466

    Thanks Horo and Adbc

    Fantastic cave, Horo the haze effect is awesome

  • HoroHoro Posts: 10,613

    mermaid - thank you. That darn thing took over 12 hours to render.

  • mermaid010mermaid010 Posts: 5,466

    It was worth it Horo, the effect is awesome, many times I have to scrape a render or make changes because it goes into days, too hot for my ailing laptop.

  • Hello Internet,
    I made a relaxing abstract scene, in sci-fi style. I hope you like this minimalist side

    Bisous <3

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    terra forming.png
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  • adbcadbc Posts: 3,115

    Horo : impressive cave, the material used gives a very special effect so is the haze.

    Identifiant : very special scifi scene.

  • HoroHoro Posts: 10,613

    Identifiant - two nice abstracts.

    adbc - thank you.

  • mermaid010mermaid010 Posts: 5,466

    Two nice abstracts Identifiant 

     

     

  • HoroHoro Posts: 10,613
    edited April 14

    Two self made terrains with a material from Gritstone Hills. The water was self made. Sky by a CloudSphere and the ambient light by the belonging HDRI from the Sky Toolbox and the key light by the sun. A hilly region with small lakes.

    Hillscape

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,466
    edited April 14

    Wow Horo, another photorealistic landscape, it’s beautiful.

    Inspired by your work I also tried David’s material from the preset Tau_davidbrinnen (3/10) for this abstract mountain scene. The lighting is from WpH86.

     

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    Post edited by mermaid010 on
  • HoroHoro Posts: 10,613

    mermaid - thank you. Ah yes, this mountain scene with the Tau preset by David looks very interesting. Have you tried to use only specular and no light?

  • NGartplayNGartplay Posts: 3,106

    Beautifully dramatic clouds in your scene, mermaid.  this image has emotion.  Your wild sky and material are interesting.  The terrain looks alive.

    Horo, what a wonder chasm scene.  It looks live a scene from an adventure movie.  Your cloud landscape is pretty.

    Identifiant, super cool sci-fi abstracts.  You really caught the sci-fi feel in your images.

     

  • HoroHoro Posts: 10,613

    Thank you NGartplay.

  • mermaid010mermaid010 Posts: 5,466

    Thanks Horo, there is a bit of specular and no light.

    NGartplay thanks

     

  • adbcadbc Posts: 3,115

    Horo : beautiful realistic landscape, love the clouds.

    mermaid : very cool mountain scene, great result.

  • HoroHoro Posts: 10,613

    Thank you adbc.

  • mermaid010mermaid010 Posts: 5,466

    Thanks Adbc

  • Thanks u
    i looking for if possible to make "3D texte" directly in bryce ? because i export my font with blender covert to obj and insert to bryce.. but it's not perfect perfect.. i don't know the best way f u can help me ^^ please <3

  • @NGartplay Thank you, i tried to make I try to keep the same theme in my works

  • TeobaldoTeobaldo Posts: 30

    Horo: Very good images, I especially like the one of the cave with the river.

    IDENTIFIANT: Beautiful abstracts, congratulations.

    mermaid010: The landscape has a sticky air in the middle of a cosmic psychedelia (it reminded me of the secretions of the Aliens).

  • HoroHoro Posts: 10,613

    Identifiant - thank you. There is no direct way to write directly in Bryce. I use EleFont, a very old tool, to create dxf files which I import into Bryce as an object.

    Teobaldo - thank you.

  • HoroHoro Posts: 10,613
    edited April 16

    Double stacked terrain with a material from the High Resolution Terrain Set 3, the rocks are a tree from Environments - Beneath the Waves, both available at Daz 3D like the fish, Killerwhale and Octopus. The Sea Anemones are from Lisa's Botanicals and the Seagrass from the 3D-caffee. Lit by three parallel lights, one with a caustic gel, a radial and a weak sun.

    Underwater Scene

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    Post edited by Horo on
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