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Comments
mermaid : cool desert render, love the addition of the camels.
Bryce terrains, the vegetation is from dreampaint.
adbc - cool idea and a very nice result.
Superb sci-fi scene Adbc the lighting is awesome
Thanks a lot for the kind comments.
All three objects were made in Wings3D and given a self made material. The house rests on a Fading Disk. Light and background by an HDRI from Seamless Texture Mix and HDRI Lighting Set 1. No other light source. Two objects on a empty building.
Very strange observation. The HDRI has a bit of shadow softness at 7.5. Regular render took 49 minutes, Premium with Shadow Softness and 16 rpp under 3 minutes. Strange!
Beautiful render Horo, the background looks like a curtain, so cool and the lighting is perfect.
Mermaid, I think it's the POV that makes your scene so enjoyable
adbc, very dramatic use of high contrast to build interest.
Great modeling Horo. Excellent lighting of the scene too.
Horo, mermaid, NGartplay : thank you.
Horo : fantasic models, beautiful material and lighting.
Thank you mermaid, NGartplay and adbc.
Thanks Adbc and NGartplay
I made a second approach of creating an old stairs entirely with Bryce. This time I used symmetrical lattices for making the steps. To encrease the variety I copied the terrain but replaced the terrain type in the editor with another terrain type, for example if the original terrain type was Slickrock, I replaced it with Metamorphism. I also modified the original material a bit.
Electro-Elvis - these stairs look incredibly realistic.
Electro-Elvis : wow, this looks like a photo, very realistic indeed.
I agree with the others Electro-Elvis very realistic, awesome modeling
A space scene using elements from Deep Space 1 and an Anaglyph.
mermaid - very nice space scene with the big-city planet. The anaglyph is awesome.
Thanks Horo
mermaid : this space scene is really wonderful, so is the anaglyph.
Thanks Adbc
Elvis, the sand looks great on the stairs. Excellent materials here.
mermaid, love the greeble in the sphere...very cool.
The building was made in Wings2D and given a self made material. Within the ceiling lights is a radial to light up the inside. Pots and plants are from Vegetation, the table was self made, the Bird Bath and the Watering Can are from Small World HDRI. Light through the windows by an HDRI from the HDRI Pack 2. In front of the camera a fisheye lens (EWL) from Lenses and Filters.
Thanks NGartplay
Wow Horo, I'm speechless, a magnificent scene.
mermaid - thank you. We are inside the building shown on top of this page.
Yes I realized that
Everyone's renders are very good, I saw too many to comment on them one by one. Now I have a little more time to dedicate myself to 3D.
I add the last one that I made with the fabulous Deep Space HDRI and a ship that is an old model of mine made in LightWave years ago, which when imported into Bryce was half deformed and that is why it looks like a ship from EVE Online (ha, ha, ha) .
Horo : very realistic and elaborated scene, really fantastic.
Teobaldo : superb space scene, thanks for your comment.
Thank you adbc.
Looks great Teobaldo.
Wow looks awesome Teobaldo, thanks for the comment
The terrain was self made and given a material from High Resolution Terrains 1" The water has my own material and in front of the camera a warm-filter from Lenses and Filters. Sky and ambient light by an HDRI from Islands 2 and the key light by the sun.
Beautiful landscape Horo, very nice lighting and materials