Show Us Your Bryce Renders Part 13

1585961636470

Comments

  • mermaid010mermaid010 Posts: 5,500
    edited September 26

    NGartply - thanks; I miss Adbc too, hope we get soon news soon.

    Post edited by mermaid010 on
  • Bunyip02Bunyip02 Posts: 8,632

    NGartplay - Thanks !

     

  • HoroHoro Posts: 10,653
    edited September 29

    The terrain is from High Resolution Terrains 2 and the material from Gritstone Hills Grand Mountains. The clouds are from a CloudSphere and the ambient light by the belonging HDRI from the Sky Toolbox and the key light by the sun.

    Mountain in Snow

    Below the Anaglyph.

    Mountain in Snow Anaglyph

    MountainInSnow.jpg
    1200 x 800 - 258K
    MountainInSnowAna.jpg
    1200 x 800 - 363K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,500

    Wow Horo you did it again, another fantastic landscape and anaglyph.

  • Bunyip02Bunyip02 Posts: 8,632

    Horo - Groovy scene ! Looks like I am going to have to invest in some 3D glasses ....

  • HoroHoro Posts: 10,653

    Thank you mermaid and Bunyip02.

  • Electro-ElvisElectro-Elvis Posts: 883
    edited September 27

    @Bunyip02, Horo, mermaid010, NGartplay, Hansmar: Thank you very much

    I found a bit time to render an indoor scene (Vision of the past by i13) which is currently a freebie on the Daz3D website. The darker on is the origin scene. I only added a fill light. The brighter scene is my modified result (light and materials).

    vision_of_the_past_origin.jpg
    1100 x 825 - 563K
    vision_of_the_past_modified.jpg
    1100 x 825 - 676K
    Post edited by Electro-Elvis on
  • HoroHoro Posts: 10,653

    Electro-Elvis - nice room and your lighting makes it really good.

  • mermaid010mermaid010 Posts: 5,500

    Awesome lighting Electro-Elvis, very nice results. I also checked it out, but still have to download it, most probably I use only the objects.

  • HansmarHansmar Posts: 2,934

    Horo, amazing landscape again.

    Electro-Elvis, your renders of the room are very good, specifically the one with the additional lighting.

    And I also miss the contributions of adbc.

  • @Horo, Hansmar: Thank you

    @mermaid010: Thank you. BTW that's a good idea just using the objects.

  • HoroHoro Posts: 10,653

    Thank you Hansmar.

  • Bunyip02Bunyip02 Posts: 8,632

    Electro-Elvis - excellent render ! Did a Carrara render of the same scene except I used an rectangular area light on the whole scene, like your version more !

  • NGartplayNGartplay Posts: 3,120

    Horo, awesome terrain work!

    Elvis, love your lighting and scene setup. Beautiful.  Reminds me of one that I did way back in the day.  They could be in the same home.  I wasn't very good with lighting back then.  You think it's the same house?

     

    Cozy2.jpg
    810 x 607 - 177K
  • HoroHoro Posts: 10,653

    NGartplay - thank you. Well, your room is not bad lit, I find it rather good.

  • Great renders, everyone!

    I'm recovering from c*vid so I can't get much into details. But I'm happy to see people still post renders, they bring joy to my eyes and mind.

    yes laugh

  • HoroHoro Posts: 10,653

    Past as Future - thank you. Great to see you here and I hope Covid leaves you for good..

  • Bunyip02Bunyip02 Posts: 8,632

    NGartplay - Delightful scene !

    Past as Future - Thanks ! Get well soon !

  • mermaid010mermaid010 Posts: 5,500

    NGartplay- beautiful room.

    Past as Future - thanks, get well soon.

     

  • HoroHoro Posts: 10,653
    edited September 29

    Double stacked terrain from High Resolution Terrains 2, the material from Gritstone Hills and for the second one self made. In front of the camera a WarmRed Filter from Lenses and Filters. Sky and ambient light by an HDRI from Environment - Inclement Weather and the key light by the sun.

    Mountain Gorge

    MountainGorge.jpg
    1200 x 800 - 205K
    Post edited by Horo on
  • HansmarHansmar Posts: 2,934

    NGartplay, not bad at all!

    Past as Future, hope you recover well.

    Horo, very beautiful terrain with great cloudy sky.

  • NGartplayNGartplay Posts: 3,120

    Hi Past!  Glad that you're doing much better.

    Horo, your landscape is lovely

  • mermaid010mermaid010 Posts: 5,500
    edited September 29

    Wow Horo, an amazing scene, the clouds look awesome with the warm tint.

    Post edited by mermaid010 on
  • HoroHoro Posts: 10,653

    Thank you Hansmar, NGartplay and mermaid.

  • HoroHoro Posts: 10,653
    edited September 30

    The object, shown from opposing sides, is like the materials from Bryce Pro Material Showcase 2. They stand on the groundplane with a modified material from Stylised Rendering. Reflections and light by an HDRI from Landscapes under Fantastic Skies and a tiny bit of diffuse and specular by the sun.

    Front and Back

    FrontAndBack.jpg
    1200 x 750 - 171K
    Post edited by Horo on
  • Bunyip02Bunyip02 Posts: 8,632

    Horo - Fantastic renders of both the landscape & widgets, loving the widgets most !

  • mermaid010mermaid010 Posts: 5,500
    edited October 1

    Wow Horo beautifully presented objects, I love the colours.

    Here are two objects from the Material Showcase 2 product, on a reflecting fading 2D Face; lighting from an Hdri from the East Coast also by David and an Anaglyph.

     

    showcase2.jpg
    800 x 600 - 219K
    showcase2-ana.jpg
    800 x 600 - 255K
    Post edited by mermaid010 on
  • Bunyip02Bunyip02 Posts: 8,632

    Mermaid - Lovely scene !

  • HoroHoro Posts: 10,653
    edited October 1

    Bunyip02 - thank you.

    mermaid - thank you. Very nicely presented objects and the anaglyph looks great. I also have to thank you because your previous render made me look at David's Material Showcase 2, I put them into my objects library and used one of the objects.

    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,500

    Thanks Bunyip02 and Horo

Sign In or Register to comment.