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Comments
Twice the same object is like the material from Bryce Pro Material Showcase 2. They stand on a shadow capture disk from Hyper Textures Expansion. In the background a 2D-Face with an adjusted material from Stylised Rendering for the pattern. Light and colour by the RingedSun-cb3_SC HDRI (unpublished) that shines through the 2D-Face with the pattern.
Another outstanding render Horo, love the colors.
Thank you mermaid. Again inspired by your render at page 60.
Horo - Great landscape ! Widgets are gorgeous !
Hansmar - Superb renders at Rosity !
Thank you Bunyip02.
I used one of RajRaja’s atmospheres from the Bryce Atmo, the Alien Resort from MatCreator’s Terra Tropolis.
Very nicely done scene, mermaid; a bit like buildings in a desert.
Thanks Horo
Mermaid - Lovely scene !
Beautiful render, Horo.
Thank you, Bunyip02.
Very nice mood in your render, Mermaid.
Thank you Hansmar.
Thanks Bunyip02 and Hansmar
Hi Folks, just wanted to stop by and let y'all know that I changed my user to match some of my other accounts ..also due to a security thing :(( .
I started dabbling in 3D modeling and made these floaties myself based off of some clip art and using Adobe Substance modeler and had started making these and wanted to finish a few for fun. I've spent a lot of time playing around with water.. still can't do sea foam very well.
Horo, love that render, it is so clear. I want to try one on super fine and see what happens; have never done that. This time I tried rendering using Boost Light and Reflection Correction and like what it did. Also, I think I figured out why my computer locked up too. One of my objects, I had used "fuzzy" in the texture editor and once I turned that off-delete the object using non fuzzy texture, the rendering sped up.
Mermaid010, I am going to have to try RajRaja's items.. I don't have that one, very lovely!
So here is the Island of Lost Floaties.
PixelPie - thank you. Very nicely done scene with the island, plants and animals.
One terrain and three lattices with a material from Pro Materials (comes with Bryce). Sky, colours and ambient light by the RingedSun_SC HDRI (unpublished) and some light by the sun. A heap of debris.
Beautiful render PixelPie, it can be a cover for a children's book; love the modeling. Thanks for the comment.
Horo - very unusual idea, beautifully done.
Thank you mermaid.
Horo, that is really interesting, all of the different texturing, lighting and sky!
PixelPie - So that's where all the floaties disappear to ! Very nice render !
Horo - You made the trash pile look wonderful !
Thank you PixelPie and Bunyip02.
Galleon by ?, Water by ?, Sky by ?, Terrain by Red Sky Designs
FTC-CottageBCF by ?
Two very nice examples Bunyip02, I love the rays in the second render.
Mermaid - Thanks !
Bunyip02 - two very nice scenes, the one with the sail ship has a great POV (point of view) and the forest has a nice atmosphere, some fog or haze with the sun rays.
The terrain was made in the TE and given a material from Terrain Stacking. The city is a terrain as well with a material inspired by David Brinnen. The water is the ground plane with my own material. Sky and ambient light by an HDRI from HDRI Enhanced Skies and the key light by the sun.
I replaced most of the original textures with Bryce materials. Light comes from a HDRI and a Cube Fill Light. HDRI is from HDRI Haven. Indoor Pool is from DAZ3D
Horo - Thanks ! Love the city scene !
Electro-Elvis - Fantastic scene !
Horo - fantastic work, beautifully done.
Electro-Elvis - amazing render, well done.
Thank you Bunyip02 and mermaid.
Electro-Elvis - very well lit indoor pool.
The terrain and materials from the Hi-Res 1, the Stonehenge shared by S Ray and lighting from the Hdri Captured Volumetric Skies.
mermaid - I like the mood of this work very much, the coloured quite strong haze in the distance. Very nicely done scene.