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Really like the CB Giulia :) I also linked your post in the first page of my thread, in References, for how to do Face Control for cartoon characters. I credited you :) (It's in tutorials, under Face Control) Thanks for writing that up. Doing tutorials in depth take quite a bit of time. Thanks for sharing.
Thanks, @Novica! Very cool about the tutorial as well. I hope people find it useful.
They will. BTW, if you ever do a tutorial and I don't comment on it, I probably didn't see it as it varies how much I'm online. Just drop me a PM and I'll put it in my References. You do good ones.
Just looking at the image I could have sworn it's Lilith 7 with a different skin!
Anyway, she's beautiful!
Thanks. I really love how she turned out. I have a few CynderBlue characters, but I think this is the first one I've actually rendered. I love how the skin turned out even without needing to do any postwork on the image. I'm definitely going to be taking a look at my other CB characters to see how they render.
I picked up Spring Dynamics during the recent sale. It's interesting. I've also been playing around with Filament a little now that I've got my computer set up to access it. Of course, that meant I had to try the two together to see how they worked. I'm amazed at how fast Filament rendered out a small section of animation. It's very quick. So here's a short animation using Springy. I applied Spring Dynamics to the antenae and manually animated the expressions and the spring itself.
And another test animation using Spring Dynamics applied to a single node on the hat. The settings are too high and the hat is going crazy so I'll have to remember that for the next test. I rendered with Filament and a green plane as a green screen. I tried upping my film editing skills by adding a background and adding snow in HitFilm.
The hat kinda makes me think of the snake in BeetleJuice .....
Cool animation test. Is this a sign that you will be doing more animations?
Maybe. I definitely need to work on my skills. It's pitiful how long it takes me to figure out how to do all things animation. Then there's the post production stuff inside HitFilm. Yikes! I have to say I do love how fast an animation renders with Filament. It's a shame it totally trashes hair. I guess that means mostly toon animations for me. I think the more solid toon hairs will render fine in Filament. I haven't tried them yet. Right now, I'm just playing around and having fun learning some new skills.
I might go that series of animations newbies go through to learn how to animate though. You know all those bouncing the ball and creating your own walk cycle type stuff. I had a list somewhere of things a new person should try animating while learning. I need to dig that up.
I was playing around with j.cade's Bette character. I wanted to try out Lady Littlefox's dForce Dalia Hair as well. That's a tough hair to fit onto a stylized character but so worth the effort! Lights used were Click N Render IBL Set. The dress is dForce Shirred Dress.
Bette
Great stuff - I really like the lighting in this one.
RE: animation and film. I recommend anyone interested check out Dartanbeck's thread. He renders in Carrara, but most of the thread is about other programs, editing, special effects, etc. Lots of good tips.
https://www.daz3d.com/forums/discussion/410436/dartanbeck-s-journey-cg-filmmaking/p1
Thanks. I'll take a look through it.
As for the lighting, I was pretty happy with it. It surprised me a little because I wasn't expecting it to be quite that interesting, but I love what it did with the hair. It showcased her skin nicely as well.
I'm rendering some stuff I haven't rendered yet to see how they look. I'm also playing around with a new program for doing postwork. Not too bad for a one click postworking process.
Female Cyborge - System 46 for Genesis 3 Female by Daveyabbo
Snow Leopard - Felidae by AM by Alessandro_AM
Love Bette. Yeah, I use the Click N Render lights all the time for a varied color scheme. I haven't gotten the look you did though- that hair is spectacular! Nicely done. Love the snow leopard too. )
I'll have to take a look at the scene file and let you know which one preset it was and the dome setting. I recall needing to move the dome rotation a little. That hair was still a surprise when I rendered though. I was very happy with how that turned out.
Great tutorial, thank you.
You're welcome. It was a little frustrating until I figured out what was happening so I figured others were having the same issues. I hope it helped.
Test rendering some more stuff. Figure is Kitty for Kanade 8. Lighting is again Click N Render IBL. The hair is Kinley Hair with dForce for Genesis 3 and 8 Female. The outfit is the dForce Mori Kei Outfit for Genesis 8 Female using the textures from the dForce Mori Kei Outfit Textures by Anna Benjamin. The only postwork so far on this is some mild color correction.
Kitty
Small note on the skirt. I ended up adding a dForce modifier and running it through a simulation. I really didn't like how the dress posed straight out of the box. The skirt folded in on itself and poked through in odd places in this pose which isn't that severe. I can only imagine what it would have done with a pose with more severe angles. It actually takes to dForce fairly well. I was happy with the final resuts.
For a change of pace, I was playing with an Aiko 3 character in 3Delight today. This is XinXin. I used some filters in Filter Forge in postwork to get a somewhat decent cartoon effect.
XinXin
This is very helpful thank you! Ugh, I have so much catching up to do!
This is stunning
@IceDragonArt I'm glad you found the tutorial useful. It felt kind of good to be able to share what I've learned again. It's been a long time since I've sat down to do a tutorial. I've heard from a few people already that they've found it helpful. Makes me happy! :)
As for Bette, thanks. I was super happy with how that turned out.
A quick render with Topsy 8. I think she's kind of cute. Not much in the way of postwork other than some color correction. I just wanted to see how she renders. I was surprised at how fast she renders. I think this was one of the quickest renders of a figure I've had in a while.
ETA: Apparently the forums are messing up again. I can't add the image to the body of the post. I'll fix that later when the forums get fixed, I guess. ETA again: cheated a little and used html code, but I think I've got the picture in the post if this works.
And a quick little render of Bebe High for Genesis 8 Female. She super cute. I couldn't resist buying her.
Knittingmommy I love her!! Nice render!! I bought her, too!!!
I did a little test render of Santa in filament with the free animation of the Laughing Santa we got from ThreeDigital. Once problem I had was there is a script you have to run you do the animation. This script doesn't seem to work if you install through Connect. I had to uninstall it and reinstall with DIM to get it to work.
It's not a great piece of filmmaking, but I'm learning new skills in HitFilm so that's always a plus. I managed to figure out how to get the text to move across that screen. Yay! Merry Christmas, everyone!
Ignore this. I just needed to upload an image that was having issues being seen in the voting thread.
Anyone who has read through my thread knows I love stylized characters. I could not resist getting Bugga Boo by Lady Littlefox when it hit the store. Wow! She's awesome. Here's my first of what I'm pretty sure will be lots more renders of this adorable little girl.
Wow thanks for sharing