Carrara Community Art Gallery - Show us your Renders!!!

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  • HeadwaxHeadwax Posts: 9,983

    Stezza said:

    @khoe -- Vikings ravaging the runtimes .. I modelled this Hagar outfit in Carrara a while ago

    also good to see you posting again evil one devil

     

    nice work Stezza, tell me, when you bone your figures do you have any trouble fine tuning the fall off zones?

  • HeadwaxHeadwax Posts: 9,983

    WendyLuvsCatz said:

    Video

    Assasin is a DCG obj importer series exported from DAZ studio using Sagan

    Octane Render

    crazy stuff Wendy, nice rendering, good to see someone using that OBJ series importer, did I see this on fast book? 

  • Headwax said:

    WendyLuvsCatz said:

    Video

    Assasin is a DCG obj importer series exported from DAZ studio using Sagan

    Octane Render

    crazy stuff Wendy, nice rendering, good to see someone using that OBJ series importer, did I see this on fast book? 

    I see all your lovely art on Farcebook too yes 

  • HeadwaxHeadwax Posts: 9,983
    edited November 2021

    heh, thanks Wendy. ! I'm shortlisted for a ten thousand dollar painting prize at the moment. Fingers crossed.

    Post edited by Headwax on
  • StezzaStezza Posts: 8,046

    Headwax said:

    Stezza said:

    @khoe -- Vikings ravaging the runtimes .. I modelled this Hagar outfit in Carrara a while ago

    also good to see you posting again evil one devil

     

    nice work Stezza, tell me, when you bone your figures do you have any trouble fine tuning the fall off zones?

    sometimes.. it can be a PITA

    I now use a system that works for me.. when boning I scale the first bone (hip) down to 50% or less depending on the size of the model then work my way up to the head then branch off for one arm to wrist then one leg then a tail if there is one. When I do the hand I then scale the wrist/hand bone down again to 40% or less then finger it.. surprise

    weightpainting I start at the head first then neck... then shoulders/arms then legs..

    most times now I don't have to touch the elbows/hands/fingers and feet yes

  • Headwax said:

    heh, thanks Wendy. ! I'm shortlisted for a ten thousand dollar painting prize at the moment. Fingers crossed.

    may the best brushie win 

  • HeadwaxHeadwax Posts: 9,983

    Stezza said:

    Headwax said:

    Stezza said:

    @khoe -- Vikings ravaging the runtimes .. I modelled this Hagar outfit in Carrara a while ago

    also good to see you posting again evil one devil

     

    nice work Stezza, tell me, when you bone your figures do you have any trouble fine tuning the fall off zones?

    sometimes.. it can be a PITA

    I now use a system that works for me.. when boning I scale the first bone (hip) down to 50% or less depending on the size of the model then work my way up to the head then branch off for one arm to wrist then one leg then a tail if there is one. When I do the hand I then scale the wrist/hand bone down again to 40% or less then finger it.. surprise

    weightpainting I start at the head first then neck... then shoulders/arms then legs..

    most times now I don't have to touch the elbows/hands/fingers and feet yes

     

    thanks for that info Stezza, very valuable

     

    there used to be a great tut on the French site that vanished many years ago

  • HeadwaxHeadwax Posts: 9,983

    WendyLuvsCatz said:

    Headwax said:

    heh, thanks Wendy. ! I'm shortlisted for a ten thousand dollar painting prize at the moment. Fingers crossed.

    may the best brushie win 

    thank you Wendy :)

  • DartanbeckDartanbeck Posts: 21,522

    Go Headwax!!! That's Awesome!!!

  • HeadwaxHeadwax Posts: 9,983

    Thank you Dart,

    I've been shortlisted every year since it started in 2016.

    It's supported by the only, very exclusive, Gentleman's Club here in Newcastle, OZ.

    They hold a special prize winning dinner at the club. Formal tie suit etc. 

    On the night they announce the winner each artist is taken up on stage and quizzed about their work.

    It's never wracking at first.

    Then after a few years of it it's even more nerve wracking  :)

    cheers from here!

    There's a quote from Mark Twain that says, on his visit to Newcastle "that it is a town with a graveyard at one end with no bodies in it, and, at the other end, a Gentleman's Club with no gentleman in it."

    Of course he never said it but it makes a good story!

  • StezzaStezza Posts: 8,046

    good luck @Headwax

    your shout if you win yes

  • HeadwaxHeadwax Posts: 9,983

    Stezza said:

    good luck @Headwax

    your shout if you win yes

    thanks Stezza, :) Don't worry If I win you'll be able to hear me shouting all the way down where you are!

  • magaremotomagaremoto Posts: 1,227
    edited November 2021

    Headwax said:

    magaremoto said:

    w.i.p. SSS testing in PBR lighting mode

    really enjoy watching your experiments, thanks for sharing

    thx :)

    my first frame of a short animation to test irradiance mapping and quality/speed ratio

    this took 2:14 minutes with an old octacore

    Doc5000000.jpg
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    Post edited by magaremoto on
  • therixxtherixx Posts: 121

    mschack said:

    Thought I would try a little show reel, get my feet wet in Hitfilm anyway...  You've all seen these probably.

    A few Carrara renders - YouTube
     

    Verty nice reel!
    I also think HitFilm is a very good choice
    One of my favourite applications. My pipeline with Carrara :-)

  • therixxtherixx Posts: 121

    Headwax said:

    therixx said:

    "Thank you, but this year I'd rather say 'best wishes' by myself.
    No, there's definitely no need for help from you and your plushies!!"
    (said the Demon)

     

    terrific colour range and composition

    Hey, thank you @Headwax 

  • DartanbeckDartanbeck Posts: 21,522

    That is some fine rendering work, Magaremoto!

  • magaremotomagaremoto Posts: 1,227
    edited November 2021

    thx, DB :)

    if only daz had seen what I (and you and many here) figured out 10 years ago ....

    another try for quality/speed ratio - w.i.p.

    28 minutes render

     

     

     

     

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    Post edited by magaremoto on
  • DiomedeDiomede Posts: 15,158
    edited November 2021

    Here is my first attempt to use VYusur's Cat Zeus in Carrara.  Converted to blended weight in Studio before loading in Carrara.  Applied some Carrara hair.  Used a pose that comes with the cat.  Need to revisit the shaders for the eyes.

    Cat Zeus in Carrara.jpg
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    Post edited by Diomede on
  • StezzaStezza Posts: 8,046

    @diomede I thought about getting it but the price put me right off... frown

  • VyusurVyusur Posts: 2,235

    Diomede said:

    Here is my first attempt to use VYusur's Cat Zeus in Carrara.  Converted to blended weight in Studio before loading in Carrara.  Applied some Carrara hair.  Used a pose that comes with the cat.  Need to revisit the shaders for the eyes.

     

     

     

    I made a carrara Zeus fur preset for you. Hope it will be useful. I'm going to place a freebie at Rendo later. 

    zip
    zip
    ZeusHair.zip
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  • DiomedeDiomede Posts: 15,158

    Thank you.  Much appreciated.

  • StezzaStezza Posts: 8,046
    edited December 2021

    The Yard! surprise

    The Yard.png
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    Post edited by Stezza on
  • KhoeKhoe Posts: 309
    edited December 2021

    my last work that I finished. Stormy coast.

    Sturm-küste-web.jpg
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    Post edited by Khoe on
  • Bunyip02Bunyip02 Posts: 8,558

    Khoe said:

    my last work that I finished. Stormy coast.

    Nice !!!!!!

  • HeadwaxHeadwax Posts: 9,983

    Khoe said:

    my last work that I finished. Stormy coast.

    Hi Khoe another brilliant piece. Your work reminds me of the old masters

  • HeadwaxHeadwax Posts: 9,983

    Stezza said:

    The Yard! surprise

    great render !! but everytime I see your yard it is almost underwater ;)

  • HeadwaxHeadwax Posts: 9,983

    magaremoto said:

    thx, DB :)

    if only daz had seen what I (and you and many here) figured out 10 years ago ....

    another try for quality/speed ratio - w.i.p.

    28 minutes render

     

     

     

     

    from here it looks photo real :! nice work , slowly slowly catch the monkey!

  • HeadwaxHeadwax Posts: 9,983

    Diomede said:

    Here is my first attempt to use VYusur's Cat Zeus in Carrara.  Converted to blended weight in Studio before loading in Carrara.  Applied some Carrara hair.  Used a pose that comes with the cat.  Need to revisit the shaders for the eyes.

    that's a mean looking machine - thanks for the methodology !

  • StezzaStezza Posts: 8,046

    Headwax said:

    Stezza said:

    The Yard! surprise

    great render !! but everytime I see your yard it is almost underwater ;)

    lol

    yep.. really belted down the other day! surprise 

  • KhoeKhoe Posts: 309

    Headwax said:

    Khoe said:

    my last work that I finished. Stormy coast.

    Hi Khoe another brilliant piece. Your work reminds me of the old masters

    Hello Head Wax you're right, I let the old masters inspire me more often.

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