[Released] Gescon, CSG plugin for Daz Studio [commercial]

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Comments

  • AlbertoAlberto Posts: 1,436
    edited September 16

    jmucchiello said:

    What do I do when this happens? Daz's CPU usage is less than 3-5%. Memory keeps going up in 32k increments. How long should this take? I'm just intersecting two primitives. (A hi-res disk, aka flat cylinder and a low res cube)

     

    The precision of 12.0 is a very huge value for most cases. Avoid it. I recommend values of less than 5.0 for most cases. Higher precisions could be useful only if you want to do a tiny intersection of two objects and want this intersection with high exactitude (and many polys).

    And, by the way, the Surface adaptivity is also too high (although it doesn't slow down the computer), Values smaller than 0.1 are enough in most cases.

    Post edited by Alberto on
  • jmucchiellojmucchiello Posts: 126

    Is it possible to create a working Prism with Gescon? I use a couple cubes and the difference function to make a cyndric triangle. But while I could get the interior of my "prism" to rainbow, I couldn't get rainbow colors out Dark Side of The Moon style. Was the light source the issue? Or the geometry of primitives?

  • AlbertoAlberto Posts: 1,436

    jmucchiello said:

    Is it possible to create a working Prism with Gescon? I use a couple cubes and the difference function to make a cyndric triangle. But while I could get the interior of my "prism" to rainbow, I couldn't get rainbow colors out Dark Side of The Moon style. Was the light source the issue? Or the geometry of primitives?

    I think it's more the light than the geometry. 

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