Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
The precision of 12.0 is a very huge value for most cases. Avoid it. I recommend values of less than 5.0 for most cases. Higher precisions could be useful only if you want to do a tiny intersection of two objects and want this intersection with high exactitude (and many polys).
And, by the way, the Surface adaptivity is also too high (although it doesn't slow down the computer), Values smaller than 0.1 are enough in most cases.
Is it possible to create a working Prism with Gescon? I use a couple cubes and the difference function to make a cyndric triangle. But while I could get the interior of my "prism" to rainbow, I couldn't get rainbow colors out Dark Side of The Moon style. Was the light source the issue? Or the geometry of primitives?
I think it's more the light than the geometry.