Show Us Your Bryce Renders Part 11

14243454748100

Comments

  • mermaid010mermaid010 Posts: 5,490

    Spuddy- very nice grass experiments, I like the POV of the 2nd one.

    Dave Savage - Wow great image and Bryce modeling. I like the terrain mats. Nice to see your work again

    Horo -  amazing render, lovely idea

  • HoroHoro Posts: 10,644

    mermaid - thank you.

  • HansmarHansmar Posts: 2,932
    edited August 2020

    Mermaid010: Nice terrain indeed. Sorry to hear about your crashes. I know the feeling! Forget to save often enough.

    Dave Savage. Very nice modelling jobs and well rendered. The traditional terrain scene is very good. Good use of the symmetrical lattices. And very good modelling of the tower and wall.

    Adbc: Strange terrain, fantastic sky, total scene quite interesting.

    Horo: you’re arena view is wonderful, great shadows. Great view with the fish-eye lens as well

    Spuddy: very active again! I think the fourth seaweed render has something of seaweedy texture, but too much on all the rocks. The grass looks nice, though a bit light compared to the tree leaves. And the triple stacked terrain is really wonderful!

    And here is the scene that did not make it in time for the fantasy contest. The grass is very light, which I saw early, but decided to leave, because I liked it in the fantasy context. The fairy girl caught her dragon and is walking it. Girl, dragon, clothing from DAZ 3d. Vegetation includes some of JudK's special trees. Grass was modelled by myself. Sky is one of David and Horo's, if I remember correctly.

    caught dragon7.jpg
    1754 x 875 - 2M
    Post edited by Hansmar on
  • Rieke77Rieke77 Posts: 618

    @ spuddy - I like your seaweed variations.
    The grass, with flowers looks very good and the triple stacked terrain is great.

    @ Dave Savage - nice to meet you too, Dave.
    Very beautiful render and modeling. I like the tower.

    @ Horo - I like your fish-eye images very much.

    @ Hansmar - what a wonderful scene. The grass looks great. I like the idea with the girl and her dragon.

  • adbcadbc Posts: 3,115
    edited August 2020

    Hansmar : Excellent fantasy scene, beautiful colours, cool idea. Thank you for your comment.

     

    Post edited by adbc on
  • HoroHoro Posts: 10,644

    Hansmar - thank you. Your fairy girl with the dragon is beautiful. I wonder what you did ("wrong") to have such a long render time. I agree that even though the grass is light it does fit this scene excellently.

    Rieke77 - thank you.

  • mermaid010mermaid010 Posts: 5,490

    Hansmar - wow an excellent render, I like the effect or wings behind the girl, very nice.

  • spuddyspuddy Posts: 449
    edited August 2020

    Tanks everyone

    Hansmar  Thanks but we are going to have to agree to differ on the amount of coverage ...if the rocks are completely submerged at high tide the coverage is about 100%

    I tend to agree with you about the grass so i hand painted several  texture materials to add to the ground plane as an image texture rather than using photo grass textures

    Your missed entry is very eclectic in it's conception and I like the idea and bright colours

    Horo yes it was a photo of seaweed covered rocks

    this was my final choice just need to make it a bit more seamless

     

     

     

    grass mat 30.png
    1754 x 875 - 3M
    Post edited by spuddy on
  • spuddyspuddy Posts: 449
    edited August 2020

    this was another option and on reflection is more seamless  doesn't have the fine lines the first one has

     

     

     

    grass mat 27 fog4.png
    1754 x 875 - 2M
    Post edited by spuddy on
  • HansmarHansmar Posts: 2,932
    edited August 2020

    Rieke77, adbc, Horo, mermaid010, spuddy: Thanks very much. Glad you like my missed entry.

    Spuddy, I guess you are right that in some cases the rocks are fully overgrown with seaweed. However, for a picture, I prefer a bit of rock coming through. Did you change the light in your last render, compared to the one before? The penultimate one appears a bit lighter in the shadow regions, I like that better.

    I remade my caught dragon render, but with different setting: no transparency on the grass, one tree moved (you may not even see that) and regular anti-aliasing instead of premium. To light the shadows, I added a distant light, with a orangy colour at low strength. I must say, this looks quite good to me too. The grass is more realistic, possibly, but it did loose the fantasy shininess. Now it was just a couple of hours render time instead of more than a week. Let there be a lesson to me (and others): if rendering is very slow: stop and change things!

    caught dragon8.jpg
    1754 x 875 - 2M
    Post edited by Hansmar on
  • Electro-ElvisElectro-Elvis Posts: 883
    edited August 2020

    @Hansmar: Beatiful and interesting image. (The bark looks very convincing)

    Little blueish glacier. Tripel stacked terrain.

    Little blueish glacier

    Little blueish glacier.jpg
    1100 x 825 - 657K
    Post edited by Chohole on
  • HansmarHansmar Posts: 2,932

    Electro-elvis: Thanks. Yes, Judy used a very good bark texture for that tree! I like your glacier. The texture looks very realistic Somehow, the scale of the scene is not very clear. Is this a large glacier in big mountains, or just a tiny one? I think the reflection of th sunshine (which fills quite a large part of the lake) makes me think this is a tiny glacier. One other issue is the black spot at the bottom. Of course, there can be a cavity in the glacier, but that looks very black to me. However, do not pay too much attention to my small remarks; I would not be able to do a better job myself!

  • spuddyspuddy Posts: 449
    edited August 2020

    Hansmar...probably a bit more haze couldn't tell you  without going back  in I have so many versions of this trial

    trying out making a large rock outcrop

     

     

     

     

    large outcrop6a.png
    1754 x 875 - 2M
    Post edited by spuddy on
  • HoroHoro Posts: 10,644

    Hansmar - this second is also very nice.

    Electro-Elvis - nicely done mountain scene with the glacier. I think the back mark Hansmar mentions may be a rock.

    spuddy - very nice landscape and the rock outcrop looks excellent.

  • mermaid010mermaid010 Posts: 5,490

    Hansmar - the second render is also very nice, considering the hugh difference in render time.

    Electro-Elvis - nice mountain scene with the glacier.

    Spuddy - both the grass experiments are very nice and the rock outcrop looks great.

  • spuddyspuddy Posts: 449
    edited August 2020

    Horo...Thank you very much

    mermaid010...thanks a bunch

    Electro-Elvis... I like the landscape ....

     

     

     

     

    Post edited by spuddy on
  • Rieke77Rieke77 Posts: 618

    @ Electro-Elvis - your glacier landscape looks wonderful.

    @ spuddy - I like the rock outcrop very much.

  • Dave SavageDave Savage Posts: 2,433
    edited August 2020

    Hansmar: A week for a render?.... now THAT'S dedication!... The 2 hour version looks just as good.

    ElectroElvis: Like Hansmar, I originally saw it as a small scene... but still the materials are looking good.

    Spuddy: Nice rocky outcrop. Convincing shape matched by good choice of material.

     

    A couple of this weekend's renders from me... The theme is subtlety and concentrates on lighting and reflection.

    Both the Rubik's Cube and the Dice were modelled in Bryce.


    Cube.jpg
    650 x 650 - 215K
    OneDice.jpg
    650 x 650 - 153K
    Post edited by Dave Savage on
  • adbcadbc Posts: 3,115

    spuddy : Excellent landscape, the large rock outcrop is very well done, great material.

    Hansmar : your remake looks great as well.

    Electro-Elvis : Lovely scene with the glacier.

    Dave Savage : Awesome modeling, excellent lighting.

     

  • mermaid010mermaid010 Posts: 5,490

    Dave - wow awesome modeling and render

  • Dave SavageDave Savage Posts: 2,433
    edited August 2020

    Thanks ADBC and Mermaid.

    While I had the nice lighting set up, I thought I'd set up and do this render... It's too late for the Render Competition theme, but it is my most frequent fantasy! laugh

     

    BryceBox2020.jpg
    975 x 975 - 775K
    Post edited by Dave Savage on
  • HoroHoro Posts: 10,644
    edited August 2020

    Dave - the Rubik cube and the dice look great and are very nice presented. I like the Bryce 8 Pro 64 Bit product presentation. I expect delivery Daz-soon. laugh

    Listening to Dave Savage, I "stretched" the arena to a long bridge, put it in a landscape and also made an anaglyph.

    Bridge

    Bridge Anaglyph

    Bridge.jpg
    1200 x 800 - 267K
    BridgeAna.jpg
    1200 x 800 - 353K
    Post edited by Horo on
  • Dave SavageDave Savage Posts: 2,433

    Horo: Did you allow Multi-Replicate to take the strain this time? laugh

    Looks good... Clever those Romans were.

  • HoroHoro Posts: 10,644

    Dave - sure, 24. Easy if it is straight.

  • mermaid010mermaid010 Posts: 5,490

    Dave- the Bryce 8 Pro is awesome, like Horo waiting for delivery

    Horo - both renders are superb love them especially the anaglyph

  • Rieke77Rieke77 Posts: 618

    @ Dave Savage - great modeling and the Bryce 8 presentation is awesome.

    @ Horo - arena to bridge, I love this a idea.

  • adbcadbc Posts: 3,115
    edited August 2020

    Dave Savage : Bryce 8 fantasy looks awesome.

    Horo : Excellent image and anaglyph with the bridge.

    The terrain is generated with Terrain Party, the village is a download from dowloadfree3D, credit to Konstantin.

    downtown_.jpg
    940 x 450 - 102K
    Post edited by adbc on
  • mermaid010mermaid010 Posts: 5,490

    Adbc - beautiful render, nice use of the terrain-party terrain, the materials and lighting go so well together.

  • HoroHoro Posts: 10,644
    edited August 2020

    mermaid and Rieke77 - thank you

    adbc - thank you. Excellent lighting in your newest artwork.

    Double stacked terrain and one in the distance under an HDRI sky and the sun.

    Rocky Region

    RockyRegion.jpg
    1200 x 810 - 252K
    Post edited by Horo on
  • adbcadbc Posts: 3,115

    mermaid, Horo : thank you.

    Horo : outstanding render, beautiful texture and sky.

This discussion has been closed.