Show Us Your Bryce Renders Part 11
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Thanks everyone funnily enough it is in fact a painted sky added in photoshop ..but I agree it isn't in the style enough ...it's a bit hard to match the look of the terrain
this one is very slightly better
Thanks everyone funnily enough it is in fact a painted sky added in photoshop ..but I agree it isn't in the style enough ...it's a bit hard to match the look of the terrain
this one is very slightly better
Thanks everyone funnily enough it is in fact a painted sky added in photoshop ..but I agree it isn't in the style enough ...it's a bit hard to match the look of the terrain
this one is very slightly better but a bit fussy
Thanks everyone funnily enough it is in fact a painted sky added in photoshop ..but I agree it isn't in the style enough ...it's a bit hard to match the look of the terrain
this one is very slightly better but a bit fussy
oops how did that happen !!!!!!!
Ha, Spuddy, things happen with forum software; don't worry. Sky is indeed a different style than the terrain.
A new render with volumetric clouds. Desert scene with a temple, a road and a car. Quite some instanced stones and bushes.
Horo : fantastic render and anaglyph.
spuddy : Thanks. Great result on painting on the mountain.
Spuddy - the second render looks better
Hansmar - I know you are a painter, I have seen your work on DeviantArt, The Desert Road looks great,
Hansmar : the desert scene is beautiful.
spuddy : I agree, the second render looks better.
Hansmar - nice evening desert render with the volume clouds, the car with the head lights is a nice detail.
Another landscape. This uses Gorges A from the High Resolution Terrains 1 by Horo and a HDRI enhanced sky, also by Horo. And a freebie condor was added.
Hansmar - ha! that's exactly the terrain I used for my previous "canyon" render. Good POV, nicely done. The grass in the sun is a bit on the green/bright side but if it's after the rain it's fine.
Hansmar - beautiful Canyon
Hansmar : very nice image.
@ Horo - your excessively raised terrain looks awesome
@ spuddy - the painting mountain range looks great.
@ Hansmar - what a beautiful desert scene and I like your canyon.
Very nice! You're always amazing with "objects".
Lovely! I like the depth.
Beautiful mountain/castle scene.
Pleasant summer day :)
Horo, mermaid010, adbc, Rieke77: Thank you.
I made another version of the Gull island. I used another texture, a rainy sky and one of the rain cubes by Horo.
Hansmar - very nice render, very nice effect with the rain, I like it.
This was my 3rd entry for the Fantasy challenge but I did not complete it in time. The Terrain is the same as used in the 2nd entry, with a different view and material. The Hdri is one of my fav from https://www.bryce-tutorials.info/shop/bryce-7-1-pro-exotic-hdri-for-fantasy-skies-and-sci-fi-1/
Hansmar : Beautiful rain scene of Gull Island.
mermaid : Excellent fantasy scene. Too bad it did not make it to the contest.
Rieke77 and akmerlow - thank you.
Hansmar - I like your island, the rain looks convincing, sky and lighting fit the scene excellently.
mermaid - pity this scene didn't make it to the challenge. Not lovely as such, a bit sinister but really well done.
Drachenlords room and furniture, two plants from Vegetation and all light by the ShoalOfFish HDRI I had made from the render with a dynamic range of 2141:1.
The chain knots were made in Wings3D a while ago and are lit by the same HDRI but specular convolved, dynamic range 336:1.
The HDRI (4096 x 2048, 2048 x 1024 and the specular convolved one 1024 x 512) are free on my website: Raytracing > Resources > HR-HDRI (S).
Horo : Excellent renders. The lighting in the room scene is very well done. The knots are very cool, great choice of colours.
adbc - thank you.
Thanks Adbc and Horo
Horo - Wow 2 excellent renders- I love the Submerged Room its superb.
Mermaid010: Thanks, the rain effect is largely due to the great textured cube by Horo. I just modified it a bit. Your render that did not make it for the fantasy contest is marvelous. What a pity it was not finished in time.
Adbc: my thanks.
Horo: Thank you. Your aquarium room looks wonderful. Very realistic. Nice render on the strange things too.
Thank you mermaid and Hansmar.
Hansmar - thanks
A terrain and another one for the water and a volumetric slab for the shadow casting clouds as well as a clear sky dome HDRI for the ambient light, and the sun as key light. The cloud slab and the transparent water terrain with the transparent ground plane below took a bit of time to render. I haven't used network rendering for a long time so I thought I give it a go using two old (i3, i7) computers and two new ones (i7, i9) to network render in high priority (total 36 were threads used).
Wow Horo truly magnificent scene, superb work, I love it especially the clouds.
*delete*