Show Us Your Bryce Renders Part 11

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Comments

  • mermaid010mermaid010 Posts: 5,490

    Thanks Horo,  Hansmar, NGartplay and Adbc for the nice comments

    Hansmar both the lanscapes are lovely, I like both

  • spuddyspuddy Posts: 449
    edited February 2021

    great renders you have all been very busy

    hand drawn terrain somewhat  uninspiring but the lighting sort of saves it...anyway I like the light

    started out with render one with bryce sky then added hdri sky for no two then changed the view for number three

    number four is side view of terrain with Hdri sky just to show whole terrain

    snowy rocks1.png
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    snowy rocks2.png
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    snowy rocks5.png
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    snowy rocks2side view.png
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    Post edited by spuddy on
  • NGartplayNGartplay Posts: 3,116

    Spuddy, that is such an expansive terrain, so much you can do with it.  Love the details in the terrain and the lighting in all three is perfect.

  • spuddyspuddy Posts: 449
    edited February 2021

    NGartplay  thank you very much yes it is quite large and varied and as you say loads of scope

    another view

    snowy rocks6.png
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    Post edited by spuddy on
  • HoroHoro Posts: 10,643
    edited February 2021

    spuddy - very nicely done terrain with snow. I like the dark ones with the sun from the side best.

    Double stacked terrain and for the clouds a massive infinite slab, for the ambient light a clear sky dome sunless HDRI and part of a boat in the foreground.

    Rowing to Isle

    RowingToIsle.jpg
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    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,116
    edited February 2021

    Spuddy, that terrain is just so interesting.  Well done.

    Horo, love the boat prow in the picture.  The water is fantastic and really lovely terrain.  The sandy shore is perfect.  One can almost fee that they are rowing towards an unknown shore.

    Post edited by NGartplay on
  • adbcadbc Posts: 3,115

    spuddy : great result with the terrains, all with a different effect, well done.

    Horo : Excellent landscape, awesome terrain, reflection on the water and clouds.

  • HoroHoro Posts: 10,643

    Thank you NGartplay and adbc.

  • S RayS Ray Posts: 399

    Been modeling lately, here's a couple more (Strange Object) GeoDome & Torus  Modeled in Wings 3D & Amorphium 3 

    GeoDome1.jpg
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    Torus2.jpg
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  • HoroHoro Posts: 10,643

    S Ray - two interesting objects and very nicely presented.

  • adbcadbc Posts: 3,115

    S Ray : two beautiful objects, the satin texture is awesome.

  • mermaid010mermaid010 Posts: 5,490
    edited February 2021

    Spuddy – wow lovely landscapes, interesting terrain, I also like the darker ones.

    Horo – another amazing render, love the lighting and reflections.

    S Ray – two beautiful objects and well presented, actually I have a similar object to the 1st one rendering at the moment.

    A Sunset using the Sunset Hdri from Hdri Enhanced Skies

     

    another-sunset.jpg
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    Post edited by mermaid010 on
  • adbcadbc Posts: 3,115

    mermaid : realistic and peaceful, beautiful reflection from the sky on the water.

  • spuddyspuddy Posts: 449
    edited February 2021

    Thanks everyone yes the first one was only to show the starting point and how uninspiring it was with a standard bryce sky

    Horo really lovely scene with a great viewpoint from the boat

    S Ray two nicely produced and interesting objects

    mermaid010 everything adbc said.... really lovely

    yet another with water

     

    snowy rocks12.png
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    Post edited by spuddy on
  • PaintboxPaintbox Posts: 1,633

    Really beautiful terrain @spuddy

    Lovely dreamy image @mermaid010

    I love skimming through this thread once in a while. Interesting art and visual explorations.

  • HoroHoro Posts: 10,643
    edited February 2021

    mermaid - this sunset scene came out very nicely. Though I know this sky well, I've never noticed the dramatic effect towards the zenith.

    spuddy - looks very nice with the water in front.

    A terrain from Gritstone Hills with a material assembled from two sets (High Resolution Terrains 1 and Landscapes under Fantastic Skies). Ambient light by the Field2b_CSD HDRI from Object Clouds 2D & 3D like the cloud slab.

    Rill Erosions

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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,490

    Thanks Adbc and Paintbox for the nice comments

    Spuddy - thanks for comment, your latest is fantastic

    Horo - thanks, another superb landscape render, the lighting and mat are perfect.

     

  • HoroHoro Posts: 10,643

    mermaid - thank you.

  • HansmarHansmar Posts: 2,932
    edited February 2021

    Apparently a comment I made was not saved. But then now: Very interesting landscape renders, Spuddy. I like the first one that you posted on its own best, due to the lights.

    Nice idea with the boat, Horo and good landscape in the background. The gritstone hill renders is really very good. Lovely terrain.

    My last one started out as just a landscape (copied a couple of times). Then I decided it looked like a quarry or so, and therefore I added some machinere from Turbosquid (the excavator) and Archive3D (the truck). The sky is a preset, of which I only moved the sun around (I think). Took some time to get a sky that I liked with the scene. Render with true ambience.

     

     

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    Post edited by Hansmar on
  • NGartplayNGartplay Posts: 3,116

    Mermaid010, that sky is glorious!  Such a beautiful scene.

    Spuddy, your terrain looks great with the snow mat on it.  Very cold looking.

    Horo, super interesting terrain...so detailed.

    Hansmar, love the additon of the earth moving equipment; makes a wonderful scene.

  • mermaid010mermaid010 Posts: 5,490

    Thanks NGartplay

    Hansmar - very nice render, love the addtion of the excavator and the truck, the sky is awesome.

     

  • adbcadbc Posts: 3,115

    spuddy : beautiful terrain, the snow material, the lighting all very well done.

    Horo : great detailed terrain, nice sky and clouds.

    Hansmar : Awesome scene, dramatic sky.

  • HoroHoro Posts: 10,643

    Hansmar - thank you. You scene with the earth mover is not nice as such but superbly well done.

    Thank you NGartplay and adbc.

     

  • I started this by following David Brinnens video tutorial "AOLS remix combined render setup";
    www.youtube.com/watch?v=ZvMDkUFH_Bc

    You could use any meshes you want with the tutorial but I already did have the items from "Fifty Funky Shapes and Fifty Funky Metals" and
    "Bryce 7 Pro Abstract Wallpapers", both by David and Horo which was used in the video tutorial. Thanks to both of you guys, awesome assets!

    AOLS.jpg
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  • NGartplayNGartplay Posts: 3,116

    AS, those are amazing materials on such a cool object.  Is the light coming from the materials?

  • Yup correct, no actual lights, the glass/mesh lights the scene.
    It's a technique I'll absolutely use again.

  • adbcadbc Posts: 3,115

    AgentSmith : cool object, beautiful shiny material.

  • HoroHoro Posts: 10,643

    AgentSmith - this came out awesome.

  • NGartplay & adbc - Thank you!
    Horo - Well, thanks to you guys it did. BTW, I am fascinated with your guys' "Bryce 7 Pro Abstract Wallpapers" and the "Is anyone game?" thread, it's a ritual of techniques in Bryce I am TOTALLY foreign to doing. I've been chipping away at it, hopefully something interesting will be made...eventually, lol.

  • mermaid010mermaid010 Posts: 5,490
    edited February 2021

    AgentSmith – that came out very nice, I like the shiny object.

    A Wings 3D object lit by the Leadenhall Market, Agentsmith linked in the previous page (thanks for the link), the object has the default mat with 50% reflections and the ground plane has 10% reflections. TA render, 255Rpp, with soft shadows.

     

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    Post edited by mermaid010 on
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