Show Us Your Bryce Renders Part 11

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Comments

  • HoroHoro Posts: 10,644
    edited December 2020

    NGartplay - sorry, forgot to mention that i like your two renders above. The Sand Saga looks very sandy :) and the Wise Arch is great with the eyes nose and mouth in the arch, which gives it a sad expression. The water is also very believable.

    Post edited by Horo on
  • HoroHoro Posts: 10,644
    edited December 2020

    Another terrain made from an HDRI (Gasclouds_A3) that also makes the sky.

    WalledLake</p

    WalledLake.jpg
    1200 x 780 - 209K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,491

    Horo -  another awesome landscape

  • NGartplayNGartplay Posts: 3,116

    Horo, this is an unusual terrain scene, which makes it so interesting.  I see a small forest in the back and I like the addition of the flowers up front.  I've been putting off using trees and bushes.  This makes me want to try.

  • HoroHoro Posts: 10,644

    mermaid - thank you.

    NGartplay - thank you. The alpenrose in the foreground is a tree, the forest in the background is also one tree five times instanced. The Tree Lab is not so bad, quite versatile but sometimes a bit tricky to use.

  • adbcadbc Posts: 3,115

    Horo : excellent and original landscape.

  • HoroHoro Posts: 10,644

    adbc - thank you.

  • mermaid010mermaid010 Posts: 5,491
    edited December 2020

    Two more seascape renders from the High-Res set 4, different views of the lighthouse.

     

     

    lighthouse1.jpg
    900 x 506 - 300K
    lighthouse2.jpg
    900 x 506 - 362K
    Post edited by mermaid010 on
  • NGartplayNGartplay Posts: 3,116

    mermaid010, those are both excellent.  I'm partial the the close up image because you can see the details more clearly. The water in the first one is perfect.

  • mermaid010mermaid010 Posts: 5,491

    Thanks NGartplay

  • HoroHoro Posts: 10,644

    mermaid - excellent, the overview and the detail, both came out very nicely.

  • mermaid010mermaid010 Posts: 5,491

    Thanks Horo

  • adbcadbc Posts: 3,115

    mermaid : awesome seascapes.

  • S RayS Ray Posts: 399

    Still working on waterfalls, the lastest
    Ancient Falls
    The view is looking from the inside of a cave at the back of the falls.
     

    Ancient_Falls.jpg
    1200 x 900 - 827K
  • HoroHoro Posts: 10,644

    S Ray - very nicely done, great rocks, sky, light and fog. The waterfall is very good as such but I think the sides are a bit even - though to criticize is easier than doing it better. Monochrome is a good choice.

  • NGartplayNGartplay Posts: 3,116

    S Ray, the alien night sky and terrain are excellent.  The water is difficult to do.  I did a waterfall once and never tried again.  You are brave.  I love the mono tone of this.

  • S RayS Ray Posts: 399

    Horo said:

    S Ray The waterfall is very good as such but I think the sides are a bit even 

    Yes I agree. I made a texture map of falling water in photoshop. Then used that in the terrain editor & cliped the edges. This made the texture map fit the terrain in Mat. lab. I started working on a new texture map in photoshop where the edges are not as strait and there are gaps where a rocky terrain can poke thru.

  • mermaid010mermaid010 Posts: 5,491

    Thanks Adbc

    SRay - another cool experiment with waterfalls, I gave up on those, I also like the monochrome tone.

  • HoroHoro Posts: 10,644
    edited December 2020

    Another terrain made from an HDRI (NeonWires from HDRI4Fun) that also makes the sky. The moons are spheres with the moon image by Dave Savage. The material an the terrain is from Fifty Funky Shapes & Fifty Funky Metals.

    Metallic World

    MetallicWorld.jpg
    1200 x 795 - 220K
    Post edited by Horo on
  • NGartplayNGartplay Posts: 3,116

    Horo, that terrain looks deadly, like shark's teeth or some other predator.  It's also beautiful at the same time with the material and the lovely sky.

  • adbcadbc Posts: 3,115

    S Ray : the last waterfall experiment looks great.

    Horo : awesome spiky terrain, beautiful sky.

  • mermaid010mermaid010 Posts: 5,491

    Horo - another outstanding render, I love the reflections and the addition of the moons.

  • HoroHoro Posts: 10,644

    NGartplay, adbc and mermaid - thank you kindly.

  • HoroHoro Posts: 10,644
    edited December 2020

    More fun with a terrain made from an HDRI, which also makes the sky. A bit less metallic.

    Ribbon Clouds

    RibbonClouds.jpg
    1200 x 780 - 100K
    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,491

    Horo - another beautiful render

  • NGartplayNGartplay Posts: 3,116

    Horo, your terrain work is stunning.

  • adbcadbc Posts: 3,115
    edited December 2020

    Horo : excellent terrain, sky : just beautiful.

    Two renders with terrains made fromHDRI. Same terrain on both images, different material. Used the same HDRI sky but different colour.

     

    test hdri_4.jpg
    592 x 700 - 65K
    test hdri_5.jpg
    592 x 700 - 91K
    Post edited by adbc on
  • HoroHoro Posts: 10,644

    mermaid and NGartplay - thank you.

    adbc - thank you. Two great examples, the second is very dramatic: terrain, light and sky.

  • mermaid010mermaid010 Posts: 5,491
    edited December 2020

    Wow Adbc awesome renders, I also like the mat and sky for the 2nd.

    Another Landscape from the High-Resolution 4 set, after the rains

     

    strait4.jpg
    900 x 600 - 333K
    Post edited by mermaid010 on
  • HoroHoro Posts: 10,644

    Oh, that came out beautiful, mermaid.

This discussion has been closed.